Soon You’ll Able to Play Video Games with Cinematic Rendering – NVidia RTX Promises
NVidia The Famous GPU Company unveiled the new tech at Game Developers Conference.
The company didn’t have any new hardware to show off at the Game Developers Conference in San Francisco, but it did unveil RTX, a ray-tracing technology that offers real-time, cinematic quality rendering to game developers and other content creators.
According to Nvidia, Ray tracing is a technique use to generate or enhance special effects. It works by simulating how light illuminates 3D objects in the real world, where photons bounce from one object to another before reaching the viewer’s eyes.
They partnered with Microsoft to enable full RTX support on the Windows OS. They are adding a ray tracing denoiser module to the GameWorks SDK which includes ray-traced area shadows and ray-traced glossy reflections.
“It will give game developers the ability to bring ray-tracing techniques to their work to create more realistic reflections, shadows and refractions. So, the games you enjoy at home will get more of the cinematic qualities of a Hollywood blockbuster,” Nvidia adds
Anyone who is interested to see these feature can watch a demo at GDC this week from studios like 4A Games, Epic, and Remedy Entertainment.